Rewards & progression
A planned Season 0 guide to dungeon loot, progression materials, cadence rewards, prestige, and the 700 Bound AUX path.
- Dungeon waves award Familiar EXP at 100% to the active unit and 50% to each reserve unit; wave loot is retained at a safe wipe checkpoint.
- , provisions, keys, cores, EXP items, gear, shards, and collection drops.
- Controlled daily Guardian objectives and weekly Realm milestones are the planned earning sources for earn-eligible in-game resources; weekly milestone checklists are not a cash or token-yield promise.
- Every weekly checklist also includes one deterministic earn-eligible selector: a Rare/Epic shard bundle, a utility-material pack, or a cosmetic fragment. The selector is versioned and claimable once per week alongside RNG rewards.
Play → progress → collect
The reward loop pays in in-game resources and progression first. Future item exchange is conditional.
1. Play
Enter a realm
10-floor run
2. Progress
Clear waves
100% active / 50% reserves
3. Collect
Complete checkpoints
Gold + loot
4. Earn
Complete cadence rewards
100 + (8 × 75) = 700 Bound AUX
5. Prestige
Compete or qualify
Future exchange
| Source | Cadence | What the player earns | Boundary |
|---|---|---|---|
| Dungeon waves | Each cleared wave | 100% active / 50% reserves | |
| Floor boss | Final wave of each floor | Floor reward block, boss materials, and checkpoint loot | Claimed at a safe checkpoint |
| Guardian | Daily chest and verified clears | Featured Rare shards plus the best Epic, core, and relic odds | Daily chest guarantees featured Rare shards |
| Daily tasks | Daily | Grace window supports 6 active days per week | |
| Weekly checklist | 8 weekly checklists | 7 per completed checklist plus resource bundles | |
| Season journey | Once per Season 0 | Final , selector chests, and Chronicle milestones | Season reward baseline is planned and versioned |
| Leaderboards | Daily, weekly, and final snapshots | Titles, frames, statues, Chronicle prestige, and controlled bound rewards | No tradeable power rewards |
| Pass | Dispatch | Familiar EXP | Gold | Drop odds |
|---|---|---|---|---|
| Free | Manual run up to Floor 10 | Base | Base | Base Rare, Epic, and Familiar odds |
| Regular | 1 funded offline dispatch up to 4h | +10% | +5% | Same base drop odds |
| Premium | 1 funded offline dispatch up to 6h | +20% | +10% | Same base drop odds |
| Cadence | Baseline reward | Why it matters |
|---|---|---|
| Tutorial clear | ||
| 8 weekly checklists | 7 each | |
| 28-day Chronicle | Progression material for the God Covenant gate | |
| Final Season Journey | and selector chests | Completes the season progression spine |
| Newcomer days 1–7 | , keys, and materials | Guaranteed low-spender onboarding cadence |
